4 var make_button = function (target, label)
6 var msg = '<button onclick="';
7 msg += 'activate(\'' + target + '\')"';
8 if (target == 'node-1') msg+= ' disabled="disabled" ';
9 msg+= '>' + label + '</button>';
13 var activate = function (id)
16 clearInterval(old_timer);
17 old_node.style.fillOpacity = 1.0;
18 old_node.style.stroke = 'black';
19 old_node.classList.remove('blink');
21 var node = document.getElementById(id);
22 var div = document.getElementById('svg');
23 var node_dim = node.getBBox();
24 var div_dim = div.getBoundingClientRect();
27 var hs = nx - (div_dim.width / 2 - node_dim.width / 2);
28 var vs = ny - (div_dim.height / 2 - node_dim.height / 2);
31 node.style.stroke = 'red';
33 node.classList.add('blink');
35 var d = document.getElementById('data');
37 for (i=0; i < rounds; i++)
38 msg += ('<p>round: ' + i + ':<br/>') + data[i][id] + '</p>\n';
40 var rect = document.getElementById(id);
41 var fce = rect.firstElementChild;
42 var nse = fce.nextElementSibling;
43 var pare = nse.nextElementSibling;
44 var pse = pare.nextElementSibling;
45 var fc = fce.textContent;
46 var ns = nse.textContent;
47 var par = pare.textContent;
48 var ps = pse.textContent;
49 msg += make_button(par, "↑");
50 msg += make_button(ps, "←");
51 msg += make_button(fc, "↓");
52 msg += make_button(ns,"→");