5 var make_button = function (target, label)
7 var msg = '<button onclick="';
8 msg += 'activate(\'' + target + '\')"';
9 if (target == 'node-1') msg+= ' disabled="disabled" ';
10 msg+= '>' + label + '</button>';
14 var activate = function (id)
17 clearInterval(old_timer);
18 old_node.style.fillOpacity = 1.0;
19 old_node.style.stroke = 'black';
20 old_node.classList.remove('blink');
22 var node = document.getElementById(id);
23 var div = document.getElementById('svg');
24 var node_dim = node.getBBox();
25 var div_dim = div.getBoundingClientRect();
28 var hs = nx - (div_dim.width / 2 - node_dim.width / 2);
29 var vs = ny - (div_dim.height / 2 - node_dim.height / 2);
32 node.style.stroke = 'red';
34 node.classList.add('blink');
36 var d = document.getElementById('data');
38 for (i=0; i < rounds; i++)
39 msg += ('<p>round: ' + i + ':<br/>') + data[i][id] + '</p>\n';
41 var rect = document.getElementById(id);
42 var fce = rect.firstElementChild;
43 var nse = fce.nextElementSibling;
44 var pare = nse.nextElementSibling;
45 var pse = pare.nextElementSibling;
46 var fc = fce.textContent;
47 var ns = nse.textContent;
48 var par = pare.textContent;
49 var ps = pse.textContent;
50 msg += make_button(par, "↑");
51 msg += make_button(ps, "←");
52 msg += make_button(fc, "↓");
53 msg += make_button(ns,"→");