open Format
open Misc
+open Bigarray
-type stats = { run : int;
+type stats = { mutable pass : int;
tree_size : int;
- fetch_trans_cache_access : int;
- fetch_trans_cache_hit : int;
- eval_trans_cache_access : int;
- eval_trans_cache_hit : int;
+ mutable fetch_trans_cache_access : int;
+ mutable fetch_trans_cache_hit : int;
+ mutable eval_trans_cache_access : int;
+ mutable eval_trans_cache_hit : int;
+ mutable nodes_per_run : int list;
}
-let fetch_trans_cache_hit = ref 0
-let fetch_trans_cache_access = ref 0
-let eval_trans_cache_hit = ref 0
-let eval_trans_cache_access = ref 0
-let reset_stat_counters () =
- fetch_trans_cache_hit := 0;
- fetch_trans_cache_access := 0;
- eval_trans_cache_hit := 0;
- eval_trans_cache_access := 0
+module NodeSummary =
+struct
+ (* Pack into an integer the result of the is_* and has_ predicates
+ for a given node *)
+ type t = int
+ let dummy = -1
+ (*
+ ...44443210
+ ...4444 -> kind
+ 3 -> has_right
+ 2 -> has_left
+ 1 -> is_right
+ 0 -> is_left
+ *)
+ let is_left (s : t) : bool =
+ s land 1 != 0
+ let is_right (s : t) : bool =
+ s land 0b10 != 0
-module Make (T : Tree.S) =
- struct
+ let has_left (s : t) : bool =
+ s land 0b100 != 0
- module NodeSummary =
- struct
- (* Pack into an integer the result of the is_* and has_ predicates
- for a given node *)
- type t = int
- let dummy = -1
- (*
- ...44443210
- ...4444 -> kind
- 3 -> has_right
- 2 -> has_left
- 1 -> is_right
- 0 -> is_left
- *)
- let is_left (s : t) : bool =
- s land 1 != 0
-
- let is_right (s : t) : bool =
- s land 0b10 != 0
-
- let has_left (s : t) : bool =
- s land 0b100 != 0
-
- let has_right (s : t) : bool =
+ let has_right (s : t) : bool =
s land 0b1000 != 0
- let kind (s : t) : Tree.NodeKind.t =
- Obj.magic (s lsr 4)
+ let kind (s : t) : Tree.NodeKind.t =
+ Obj.magic (s lsr 4)
- let make is_left is_right has_left has_right kind =
- (int_of_bool is_left) lor
- ((int_of_bool is_right) lsl 1) lor
- ((int_of_bool has_left) lsl 2) lor
- ((int_of_bool has_right) lsl 3) lor
- ((Obj.magic kind) lsl 4)
+ let make is_left is_right has_left has_right kind =
+ (int_of_bool is_left) lor
+ ((int_of_bool is_right) lsl 1) lor
+ ((int_of_bool has_left) lsl 2) lor
+ ((int_of_bool has_right) lsl 3) lor
+ ((Obj.magic kind) lsl 4)
end
let dummy_set = StateSet.singleton State.dummy
- open Bigarray
+
+
IFDEF HTMLTRACE
THEN
type sat_array = StateSet.t array
DEFINE IFHTML(a,b) = (b)
END
+
let unsafe_get a i =
if i < 0 then StateSet.empty else
Array.unsafe_get (IFHTML(List.hd a, a)) i
+
let unsafe_set a i v old_v =
if v != old_v then
Array.unsafe_set (IFHTML(List.hd a, a)) i v
- type run = {
- tree : T.t ;
+ type 'a run = {
+ tree : 'a ;
(* The argument of the run *)
auto : Ata.t;
(* The automaton to be run *)
label * self-set * fc-set * ns-set * parent-set * node-shape -> self-set
*)
node_summaries: (int, int16_unsigned_elt, c_layout) Array1.t;
+ stats : stats;
}
-
let dummy_form = Ata.Formula.stay State.dummy
- let make auto tree =
- let len = T.size tree in
- {
- tree = tree;
- auto = auto;
- sat = (let a = Array.create len StateSet.empty in
- IFHTML([a], a));
- pass = 0;
- fetch_trans_cache = Cache.N2.create dummy_form;
- td_cache = Cache.N6.create dummy_set;
- bu_cache = Cache.N6.create dummy_set;
- node_summaries = let ba = Array1.create int16_unsigned c_layout len in
- Array1.fill ba 0; ba
- }
-
- let get_form fetch_trans_cache auto tag q =
+ let get_form run tag q =
+ let auto = run.auto in
+ let fetch_trans_cache = run.fetch_trans_cache in
+ let stats = run.stats in
let phi =
- incr fetch_trans_cache_access;
+ stats.fetch_trans_cache_access <- stats.fetch_trans_cache_access + 1;
Cache.N2.find fetch_trans_cache (tag.QName.id :> int) (q :> int)
in
if phi == dummy_form then
(q :> int) phi
in phi
else begin
- incr fetch_trans_cache_hit;
+ stats.fetch_trans_cache_hit <- stats.fetch_trans_cache_hit + 1;
phi
end
match m with
`First_child -> fcs
| `Next_sibling -> nss
- | `Parent | `Previous_sibling -> ps
- | `Stay -> ss
+ | `Parent | `Previous_sibling -> ps
+ | `Stay -> ss
)
| Is_first_child -> b == is_left summary
| Is_next_sibling -> b == is_right summary
loop phi
- let eval_trans_aux auto fetch_trans_cache tag fcs nss ps sat todo summary =
+ let eval_trans_aux run tag summary fcs nss ps sat todo =
StateSet.fold (fun q (a_sat) ->
let phi =
- get_form fetch_trans_cache auto tag q
+ get_form run tag q
in
if eval_form phi fcs nss ps a_sat summary then
StateSet.add q a_sat
) todo sat
- let rec eval_trans_fix auto fetch_trans_cache tag fcs nss ps sat todo summary =
+ let rec eval_trans_fix run tag summary fcs nss ps sat todo =
let new_sat =
- eval_trans_aux auto fetch_trans_cache tag fcs nss ps sat todo summary
+ eval_trans_aux run tag summary fcs nss ps sat todo
in
if new_sat == sat then sat else
- eval_trans_fix auto fetch_trans_cache tag fcs nss ps new_sat todo summary
+ eval_trans_fix run tag summary fcs nss ps new_sat todo
- let eval_trans auto fetch_trans_cache eval_cache tag fcs nss ps ss todo summary =
+ let eval_trans run trans_cache tag summary fcs nss ps ss todo =
+ let stats = run.stats in
let fcsid = (fcs.StateSet.id :> int) in
let nssid = (nss.StateSet.id :> int) in
let psid = (ps.StateSet.id :> int) in
let ssid = (ss.StateSet.id :> int) in
let tagid = (tag.QName.id :> int) in
- let res = Cache.N6.find eval_cache tagid summary ssid fcsid nssid psid in
- incr eval_trans_cache_access;
- if res != dummy_set then begin incr eval_trans_cache_hit; res end
- else let new_sat =
- eval_trans_fix auto fetch_trans_cache tag fcs nss ps ss todo summary
- in
- Cache.N6.add eval_cache tagid summary ssid fcsid nssid psid new_sat;
- new_sat
+ let res = Cache.N6.find trans_cache tagid summary ssid fcsid nssid psid in
+ stats.eval_trans_cache_access <- 1 + stats.eval_trans_cache_access;
+ if res != dummy_set then begin
+ stats.eval_trans_cache_hit <- 1 + stats.eval_trans_cache_hit;
+ res
+ end else let new_sat =
+ eval_trans_fix run tag summary fcs nss ps ss todo
+ in
+ Cache.N6.add trans_cache tagid summary ssid fcsid nssid psid new_sat;
+ new_sat
- let top_down run =
- let i = run.pass in
- let tree = run.tree in
- let auto = run.auto in
- let states_by_rank = Ata.get_states_by_rank auto in
- let td_todo = states_by_rank.(i) in
- let bu_todo = if i + 1 = Array.length states_by_rank then StateSet.empty
- else
- states_by_rank.(i+1)
- in
- let rec loop_td_and_bu node parent parent_sat =
- if node == T.nil
- then StateSet.empty
- else begin
- let node_id = T.preorder tree node in
- let fc = T.first_child tree node in
- let ns = T.next_sibling tree node in
- let tag = T.tag tree node in
- (* We enter the node from its parent *)
- let summary =
- let s = Array1.unsafe_get run.node_summaries node_id in
- if s != 0 then s else
- let s =
+module Make (T : Tree.S) (L : Node_list.S with type node = T.node) =
+ struct
+
+ let make auto tree =
+ let len = T.size tree in
+ let ba = Array1.create int16_unsigned c_layout len in
+ Array1.fill ba 0;
+ {
+ tree = tree;
+ auto = auto;
+ sat = (let a = Array.create len StateSet.empty in
+ IFHTML([a], a));
+ pass = 0;
+ fetch_trans_cache = Cache.N2.create dummy_form;
+ td_cache = Cache.N6.create dummy_set;
+ bu_cache = Cache.N6.create dummy_set;
+ node_summaries = ba;
+ stats = {
+ pass = 0;
+ tree_size = len;
+ fetch_trans_cache_access = 0;
+ fetch_trans_cache_hit = 0;
+ eval_trans_cache_access = 0;
+ eval_trans_cache_hit = 0;
+ nodes_per_run = [];
+ }
+ }
+
+
+ let top_down run update_res =
+ let num_visited = ref 0 in
+ let i = run.pass in
+ let tree = run.tree in
+ let auto = run.auto in
+ let states_by_rank = Ata.get_states_by_rank auto in
+ let td_todo = states_by_rank.(i) in
+ let bu_todo =
+ if i == Array.length states_by_rank - 1 then StateSet.empty
+ else
+ states_by_rank.(i+1)
+ in
+ let last_run = i >= Array.length states_by_rank - 2 in
+ let rec loop_td_and_bu node parent parent_sat =
+ if node == T.nil then StateSet.empty
+ else begin
+ incr num_visited;
+ let tag = T.tag tree node in
+ let node_id = T.preorder tree node in
+ let fc = T.first_child tree node in
+ let ns = T.next_sibling tree node in
+ (* We enter the node from its parent *)
+ let summary =
+ let s = Array1.unsafe_get run.node_summaries node_id in
+ if s != 0 then s else
+ let s =
NodeSummary.make
- (node == T.first_child tree parent) (*is_left *)
- (node == T.next_sibling tree parent)(*is_right *)
+ (node == (T.first_child tree parent)) (*is_left *)
+ (node == (T.next_sibling tree parent))(*is_right *)
(fc != T.nil) (* has_left *)
(ns != T.nil) (* has_right *)
(T.kind tree node) (* kind *)
- in
- run.node_summaries.{node_id} <- s; s
- in
+ in
+ run.node_summaries.{node_id} <- s; s
+ in
let status0 = unsafe_get run.sat node_id in
(* get the node_statuses for the first child, next sibling and parent *)
- let fcs = unsafe_get run.sat (T.preorder tree fc) in
- let nss = unsafe_get run.sat (T.preorder tree ns) in
(* evaluate the transitions with all this statuses *)
let status1 =
- eval_trans auto run.fetch_trans_cache run.td_cache tag fcs nss
+ eval_trans run
+ run.td_cache tag
+ summary
+ (unsafe_get run.sat (T.preorder tree fc))
+ (unsafe_get run.sat (T.preorder tree ns))
parent_sat
- status0 td_todo summary
+ status0 td_todo
in
- (* update the cache if the status of the node changed
- unsafe_set run.sat node_id status1 status0;*)
- let fcs1 = loop_td_and_bu fc node status1 in
- if bu_todo == StateSet.empty then begin
- unsafe_set run.sat node_id status1 status0; (* write the td_states *)
- loop_td_and_bu ns node status1 (* tail call *)
- end else
- let nss1 = loop_td_and_bu ns node status1 in
- let status2 =
- eval_trans auto run.fetch_trans_cache run.bu_cache tag fcs1 nss1
- parent_sat
- status1 bu_todo summary
- in
- unsafe_set run.sat node_id status2 status0;
- status2
- end
- in
- let _ = loop_td_and_bu (T.root tree) T.nil StateSet.empty in
- run.pass <- run.pass + 2
-
-
- let get_results run =
- let cache = IFHTML((List.hd run.sat), run.sat) in
- let auto = run.auto in
- let tree = run.tree in
- let sel_states = Ata.get_selecting_states auto in
- let rec loop node acc =
- if node == T.nil then acc
- else
- let acc0 = loop (T.next_sibling tree node) acc in
- let acc1 = loop (T.first_child tree node) acc0 in
-
- if StateSet.intersect
- cache.(T.preorder tree node)(* NodeStatus.node.sat *)
- sel_states then node::acc1
- else acc1
- in
- loop (T.root tree) []
-
-
- let get_full_results run =
- let cache = IFHTML((List.hd run.sat), run.sat) in
- let auto = run.auto in
- let tree = run.tree in
- let res_mapper = Hashtbl.create MED_H_SIZE in
- let () =
- StateSet.iter
- (fun q -> Hashtbl.add res_mapper q [])
- (Ata.get_selecting_states auto)
- in
- let dummy = [ T.nil ] in
- let res_mapper = Cache.N1.create dummy in
- let () =
- StateSet.iter
- (fun q -> Cache.N1.add res_mapper (q :> int) [])
- (Ata.get_selecting_states auto)
- in
- let rec loop node =
- if node != T.nil then
- let () = loop (T.next_sibling tree node) in
- let () = loop (T.first_child tree node) in
- StateSet.iter
- (fun q ->
- let res = Cache.N1.find res_mapper (q :> int) in
- if res != dummy then
- Cache.N1.add res_mapper (q :> int) (node::res)
- )
- cache.(T.preorder tree node)(* NodeStatus.node.sat *)
+ if status1 == StateSet.empty && status0 != StateSet.empty
+ then StateSet.empty else
+ (* update the cache if the status of the node changed
+ unsafe_set run.sat node_id status1 status0;*)
+ if bu_todo == StateSet.empty then begin
+ unsafe_set run.sat node_id status1 status0; (* write the td_states *)
+ update_res false status1 node;
+ let _ = loop_td_and_bu fc node status1 in
+ loop_td_and_bu ns node status1 (* tail call *)
+ end else
+ let fcs1, nss1 =
+ if last_run then
+ let nss1 = loop_td_and_bu ns node status1 in
+ let fcs1 = loop_td_and_bu fc node status1 in
+ fcs1, nss1
+ else
+ let fcs1 = loop_td_and_bu fc node status1 in
+ let nss1 = loop_td_and_bu ns node status1 in
+ fcs1, nss1
+ in
+ let status2 =
+ eval_trans run run.bu_cache tag
+ summary fcs1
+ nss1
+ parent_sat
+ status1 bu_todo
+ in
+ unsafe_set run.sat node_id status2 status0;
+ if last_run && status2 != StateSet.empty then update_res true status2 node;
+ status2
+ end
in
- loop (T.root tree);
- (StateSet.fold_right
- (fun q acc -> (q, Cache.N1.find res_mapper (q :> int))::acc)
- (Ata.get_selecting_states auto) [])
-
+ let _ = loop_td_and_bu (T.root tree) T.nil dummy_set in
+ run.pass <- run.pass + 2;
+ run.stats.pass <- run.stats.pass + 1;
+ run.stats.nodes_per_run <- !num_visited :: run.stats.nodes_per_run
+
+
+
+ let mk_update_result auto =
+ let sel_states = Ata.get_selecting_states auto in
+ let res = L.create () in
+ (fun prepend sat node ->
+ if StateSet.intersect sel_states sat then begin
+ if prepend then L.push_front node res else
+ L.push_back node res
+ end),
+ (fun () -> res)
+
+
+ let mk_update_full_result auto =
+ let dummy = L.create () in
+ let res_mapper = Cache.N1.create dummy in
+ let () =
+ StateSet.iter
+ (fun q -> Cache.N1.add res_mapper (q :> int) (L.create()))
+ (Ata.get_selecting_states auto)
+ in
+ (fun prepend sat node ->
+ StateSet.iter
+ (fun q ->
+ let res = Cache.N1.find res_mapper (q :> int) in
+ if res != dummy then begin
+ if prepend then L.push_front node res
+ else L.push_back node res
+ end
+ ) sat),
+ (fun () ->
+ StateSet.fold_right
+ (fun q acc -> (q, Cache.N1.find res_mapper (q :> int))::acc)
+ (Ata.get_selecting_states auto) [])
let prepare_run run list =
let tree = run.tree in
let auto = run.auto in
let sat = IFHTML((List.hd run.sat), run.sat) in
let sat0 = Ata.get_starting_states auto in
- List.iter (fun node ->
+ L.iter (fun node ->
let node_id = T.preorder tree node in
sat.(node_id) <- sat0) list
- let tree_size = ref 0
- let pass = ref 0
- let compute_run auto tree nodes =
- pass := 0;
- tree_size := T.size tree;
+
+ let compute_run auto tree nodes update_res =
let run = make auto tree in
prepare_run run nodes;
let rank = Ata.get_max_rank auto in
while run.pass <= rank do
- top_down run;
+ top_down run update_res;
IFHTML((run.sat <- (Array.copy (List.hd run.sat)) :: run.sat), ());
run.td_cache <- Cache.N6.create dummy_set;
run.bu_cache <- Cache.N6.create dummy_set;
done;
- pass := Ata.get_max_rank auto + 1;
- IFHTML(Html.gen_trace auto run.sat (module T : Tree.S with type t = T.t) tree ,());
+ IFHTML((run.sat <- List.tl run.sat), ());
+ IFHTML(Html_trace.gen_trace auto run.sat (module T : Tree.S with type t = T.t) tree ,());
run
+
+ let last_stats = ref None
+
let full_eval auto tree nodes =
- let r = compute_run auto tree nodes in
- get_full_results r
+ let update_full,get_full = mk_update_full_result auto in
+ let run = compute_run auto tree nodes update_full in
+ last_stats := Some run.stats;
+ get_full ()
let eval auto tree nodes =
- let r = compute_run auto tree nodes in
- get_results r
-
- let stats () = {
- tree_size = !tree_size;
- run = !pass;
- fetch_trans_cache_access = !fetch_trans_cache_access;
- fetch_trans_cache_hit = !fetch_trans_cache_hit;
- eval_trans_cache_access = !eval_trans_cache_access;
- eval_trans_cache_hit = !eval_trans_cache_hit;
- }
+ let update_res,get_res = mk_update_result auto in
+ let run = compute_run auto tree nodes update_res in
+ last_stats := Some run.stats;
+ get_res ()
+
+ let stats () = match !last_stats with
+ Some s -> s.nodes_per_run <- List.rev s.nodes_per_run;s
+ | None -> failwith "Missing stats"
end