X-Git-Url: http://git.nguyen.vg/gitweb/?p=tatoo.git;a=blobdiff_plain;f=src%2Frun.ml;fp=src%2Frun.ml;h=38b7e45cc7ebf9fa8bebcbac24593ce0ef9563f6;hp=0000000000000000000000000000000000000000;hb=af9d790ca62e678e8e70ab8d8fa7f804985a75e0;hpb=90ce5857f6cad2ebc753fdbc8e37882a1ff47415 diff --git a/src/run.ml b/src/run.ml new file mode 100644 index 0000000..38b7e45 --- /dev/null +++ b/src/run.ml @@ -0,0 +1,413 @@ +(***********************************************************************) +(* *) +(* TAToo *) +(* *) +(* Kim Nguyen, LRI UMR8623 *) +(* Université Paris-Sud & CNRS *) +(* *) +(* Copyright 2010-2013 Université Paris-Sud and Centre National de la *) +(* Recherche Scientifique. All rights reserved. This file is *) +(* distributed under the terms of the GNU Lesser General Public *) +(* License, with the special exception on linking described in file *) +(* ../LICENSE. *) +(* *) +(***********************************************************************) + +INCLUDE "utils.ml" +open Format +open Misc + +module Make (T : Tree.S) = + struct + + module NodeSummary = + struct + (* Pack into an integer the result of the is_* and has_ predicates + for a given node *) + type t = int + let dummy = -1 + (* + 4444444444443210 + 4 -> kind + 3 -> is_left + 2 -> is_right + 1 -> has_left + 0 -> has_right + *) + + let has_right (s : t) : bool = + Obj.magic (s land 1) + + let has_left (s : t) : bool = + Obj.magic ((s lsr 1) land 1) + + let is_right (s : t) : bool = + Obj.magic ((s lsr 2) land 1) + + let is_left (s : t) : bool = + Obj.magic ((s lsr 3) land 1) + + let kind (s : t) : Tree.NodeKind.t = + Obj.magic (s lsr 4) + + let make is_left is_right has_left has_right kind = + ((Obj.magic kind) lsl 4) lor + ((int_of_bool is_left) lsl 3) lor + ((int_of_bool is_right) lsl 2) lor + ((int_of_bool has_left) lsl 1) lor + (int_of_bool has_right) + + end + + type node_status = { + sat : StateSet.t; + unsat : StateSet.t; + todo : Ata.TransList.t; + summary : NodeSummary.t; + } +(* Describe what is kept at each node for a run *) + + module NodeStatus = Hcons.Make(struct + type t = node_status + let equal c d = + c == d || + c.sat == d.sat && + c.unsat == d.unsat && + c.todo == d.todo && + c.summary == d.summary + + let hash c = + HASHINT4((c.sat.StateSet.id :> int), + (c.unsat.StateSet.id :> int), + (c.todo.Ata.TransList.id :> int), + c.summary) + end + ) + + let dummy_status = + NodeStatus.make { sat = StateSet.empty; + unsat = StateSet.empty; + todo = Ata.TransList.nil; + summary = NodeSummary.dummy; + } + + + type run = { + tree : T.t ; + (* The argument of the run *) + auto : Ata.t; + (* The automaton to be run *) + status : NodeStatus.t array; + (* A mapping from node preorders to NodeStatus *) + unstable : Bitvector.t; + (* A bitvector remembering whether a subtree is stable *) + mutable redo : bool; + (* A boolean indicating whether the run is incomplete *) + mutable pass : int; + (* The number of times this run was updated *) + mutable cache2 : Ata.TransList.t Cache.N2.t; + (* A cache from states * label to list of transitions *) + mutable cache4 : NodeStatus.t Cache.N4.t; + } + + let pass r = r.pass + let stable r = not r.redo + let auto r = r.auto + let tree r = r.tree + + + let dummy_trl = + Ata.(TransList.cons + (Transition.make + (State.dummy,QNameSet.empty, Formula.false_)) + TransList.nil) + + let make auto tree = + let len = T.size tree in + { + tree = tree; + auto = auto; + status = Array.create len dummy_status; + unstable = Bitvector.create ~init:true len; + redo = true; + pass = 0; + cache2 = Cache.N2.create dummy_trl; + cache4 = Cache.N4.create dummy_status; + } + + let get_status a i = + if i < 0 then dummy_status else Array.get a i + + let unsafe_get_status a i = + if i < 0 then dummy_status else Array.unsafe_get a i + +IFDEF HTMLTRACE + THEN +DEFINE TRACE(e) = (e) + ELSE +DEFINE TRACE(e) = () +END + + let html tree node i config msg = + let config = config.NodeStatus.node in + Html.trace (T.preorder tree node) i + "node: %i
%s
sat: %a
unsat: %a
todo: %around: %i
" + (T.preorder tree node) + msg + StateSet.print config.sat + StateSet.print config.unsat + (Ata.TransList.print ~sep:"
") config.todo i + + + + let get_trans cache2 auto tag states = + let trs = + Cache.N2.find cache2 + (tag.QName.id :> int) (states.StateSet.id :> int) + in + if trs == dummy_trl then + let trs = Ata.get_trans auto tag states in + (Cache.N2.add + cache2 + (tag.QName.id :> int) + (states.StateSet.id :> int) trs; trs) + else trs + + + + let simplify_atom atom pos q { NodeStatus.node = status; _ } = + if (pos && StateSet.mem q status.sat) + || ((not pos) && StateSet.mem q status.unsat) then Ata.Formula.true_ + else if (pos && StateSet.mem q status.unsat) + || ((not pos) && StateSet.mem q status.sat) then Ata.Formula.false_ + else atom + + + let eval_form phi fcs nss ps ss summary = + let open Ata in + let rec loop phi = + begin match Formula.expr phi with + Boolean.True | Boolean.False -> phi + | Boolean.Atom (a, b) -> + begin + let open NodeSummary in + match a.Atom.node with + | Move (m, q) -> + let states = match m with + `First_child -> fcs + | `Next_sibling -> nss + | `Parent | `Previous_sibling -> ps + | `Stay -> ss + in simplify_atom phi b q states + | Is_first_child -> Formula.of_bool (b == is_left summary) + | Is_next_sibling -> Formula.of_bool (b == is_right summary) + | Is k -> Formula.of_bool (b == (k == kind summary)) + | Has_first_child -> Formula.of_bool (b == has_left summary) + | Has_next_sibling -> Formula.of_bool (b == has_right summary) + end + | Boolean.And(phi1, phi2) -> Formula.and_ (loop phi1) (loop phi2) + | Boolean.Or (phi1, phi2) -> Formula.or_ (loop phi1) (loop phi2) + end + in + loop phi + + + + let eval_trans cache4 fcs nss ps ss = + let fcsid = (fcs.NodeStatus.id :> int) in + let nssid = (nss.NodeStatus.id :> int) in + let psid = (ps.NodeStatus.id :> int) in + let rec loop old_config = + let oid = (old_config.NodeStatus.id :> int) in + let res = + let res = Cache.N4.find cache4 oid fcsid nssid psid in + if res != dummy_status then res + else + let { sat = old_sat; + unsat = old_unsat; + todo = old_todo; + summary = old_summary } = old_config.NodeStatus.node + in + let sat, unsat, removed, kept, todo = + Ata.TransList.fold + (fun trs acc -> + let q, lab, phi = Ata.Transition.node trs in + let a_sat, a_unsat, a_rem, a_kept, a_todo = acc in + if StateSet.mem q a_sat || StateSet.mem q a_unsat then acc else + let new_phi = + eval_form phi fcs nss ps old_config old_summary + in + if Ata.Formula.is_true new_phi then + StateSet.add q a_sat, a_unsat, StateSet.add q a_rem, a_kept, a_todo + else if Ata.Formula.is_false new_phi then + a_sat, StateSet.add q a_unsat, StateSet.add q a_rem, a_kept, a_todo + else + let new_tr = Ata.Transition.make (q, lab, new_phi) in + (a_sat, a_unsat, a_rem, StateSet.add q a_kept, (Ata.TransList.cons new_tr a_todo)) + ) old_todo (old_sat, old_unsat, StateSet.empty, StateSet.empty, Ata.TransList.nil) + in + (* States that have been removed from the todo list and not kept are now + unsatisfiable *) + let unsat = StateSet.union unsat (StateSet.diff removed kept) in + (* States that were found once to be satisfiable remain so *) + let unsat = StateSet.diff unsat sat in + let new_config = NodeStatus.make { old_config.NodeStatus.node with sat; unsat; todo; } in + Cache.N4.add cache4 oid fcsid nssid psid new_config; + new_config + in + if res == old_config then res else loop res + in + loop ss + + + + + let top_down node run = + let tree = run.tree in + let auto = run.auto in + let status = run.status in + let cache2 = run.cache2 in + let cache4 = run.cache4 in + let unstable = run.unstable in + let rec loop node = + let node_id = T.preorder tree node in + if node == T.nil || not (Bitvector.get unstable node_id) then false else begin + let parent = T.parent tree node in + let fc = T.first_child tree node in + let fc_id = T.preorder tree fc in + let ns = T.next_sibling tree node in + let ns_id = T.preorder tree ns in + let tag = T.tag tree node in + (* We enter the node from its parent *) + + let status0 = + let c = unsafe_get_status status node_id in + if c == dummy_status then + (* first time we visit the node *) + NodeStatus.make + { c.NodeStatus.node with + todo = get_trans cache2 auto tag (Ata.get_states auto); + summary = NodeSummary.make + (node == T.first_child tree parent) (* is_left *) + (node == T.next_sibling tree parent) (* is_right *) + (fc != T.nil) (* has_left *) + (ns != T.nil) (* has_right *) + (T.kind tree node) (* kind *) + } + else c + in + + TRACE(html tree node _i config0 "Entering node"); + + (* get the node_statuses for the first child, next sibling and parent *) + let ps = unsafe_get_status status (T.preorder tree parent) in + let fcs = unsafe_get_status status fc_id in + let nss = unsafe_get_status status ns_id in + (* evaluate the transitions with all this statuses *) + let status1 = eval_trans cache4 fcs nss ps status0 in + + TRACE(html tree node _i config1 "Updating transitions"); + + (* update the cache if the status of the node changed *) + + if status1 != status0 then status.(node_id) <- status1; + (* recursively traverse the first child *) + let unstable_left = loop fc in + (* here we re-enter the node from its first child, + get the new status of the first child *) + let fcs1 = unsafe_get_status status fc_id in + (* update the status *) + let status2 = eval_trans cache4 fcs1 nss ps status1 in + + TRACE(html tree node _i config2 "Updating transitions (after first-child)"); + + if status2 != status1 then status.(node_id) <- status2; + let unstable_right = loop ns in + let nss1 = unsafe_get_status status ns_id in + let status3 = eval_trans cache4 fcs1 nss1 ps status2 in + + TRACE(html tree node _i config3 "Updating transitions (after next-sibling)"); + + if status3 != status2 then status.(node_id) <- status3; + + let unstable_self = + (* if either our left or right child is unstable or if we still have transitions + pending, the current node is unstable *) + unstable_left + || unstable_right + || Ata.TransList.nil != status3.NodeStatus.node.todo + in + Bitvector.unsafe_set unstable node_id unstable_self; + TRACE((if not unstable_self then + Html.finalize_node + node_id + _i + Ata.(StateSet.intersect config3.Config.node.sat auto.selection_states))); + unstable_self + end + in + run.redo <- loop node; + run.pass <- run.pass + 1 + +(* + let stats run = + let count = ref 0 in + let len = Bitvector.length run.unstable in + for i = 0 to len - 1 do + if not (Bitvector.unsafe_get run.unstable i) then + incr count + done; + Logger.msg `STATS + "%i nodes over %i were skipped in iteration %i (%.2f %%), redo is: %b" + !count len run.pass (100. *. (float !count /. float len)) + run.redo + + + let eval auto tree node = + let len = T.size tree in + let run = { config = Array.create len Ata.dummy_config; + unstable = Bitvector.create ~init:true len; + redo = true; + pass = 0 + } + in + while run.redo do + run.redo <- false; + Ata.reset auto; (* prevents the .cache2 and .cache4 memoization tables from growing too much *) + run.redo <- top_down_run auto tree node run; + stats run; + run.pass <- run.pass + 1; + done; + at_exit (fun () -> Logger.msg `STATS "%i iterations" run.pass); + at_exit (fun () -> stats run); + let r = get_results auto tree node run.config in + + TRACE(Html.gen_trace (module T : Tree.S with type t = T.t) (tree)); + + r +*) + + let get_results run = + let cache = run.status in + let auto = run.auto in + let tree = run.tree in + let rec loop node acc = + if node == T.nil then acc + else + let acc0 = loop (T.next_sibling tree node) acc in + let acc1 = loop (T.first_child tree node) acc0 in + + if Ata.( + StateSet.intersect + cache.(T.preorder tree node).NodeStatus.node.sat + (get_selecting_states auto)) then node::acc1 + else acc1 + in + loop (T.root tree) [] + + + let eval auto tree node = + let run = make auto tree in + while run.redo do top_down node run done; + get_results run +end