delete [] right;
}
-// Deletes symbols array!
-wt_node_internal::wt_node_internal(uchar * symbols, uint n, uint l, wt_coder * c, static_bitsequence_builder * bmb) {
- uint * ibitmap = new uint[n/W+1];
- for(uint i=0;i<n/W+1;i++)
- ibitmap[i]=0;
- for(uint i=0;i<n;i++)
- if(c->is_set((uint)symbols[i],l))
- bitset(ibitmap,i);
- bitmap = bmb->build(ibitmap, n);
- delete [] ibitmap;
- uint count_right = bitmap->rank1(n-1);
- uint count_left = n-count_right+1;
- uchar * left = new uchar[count_left+1];
- uchar * right = new uchar[count_right+1];
- count_right = count_left = 0;
- bool match_left = true, match_right = true;
- for(uint i=0;i<n;i++) {
- if(bitmap->access(i)) {
- right[count_right++]=symbols[i];
- if(count_right>1)
- if(right[count_right-1]!=right[count_right-2])
- match_right = false;
- }
- else {
- left[count_left++]=symbols[i];
- if(count_left>1)
- if(left[count_left-1]!=left[count_left-2])
- match_left = false;
- }
- }
-
- delete [] symbols;
- symbols = 0;
-
- if(count_left>0) {
- if(match_left/* && c->done(left[0],l+1)*/)
- {
- left_child = new wt_node_leaf((uint)left[0], count_left);
- delete [] left;
- left = 0;
- }
- else
- {
- left_child = new wt_node_internal(left, count_left, l+1, c, bmb);
- left = 0; // Already deleted
- }
- } else {
- left_child = NULL;
- }
- if(count_right>0) {
- if(match_right/* && c->done(right[0],l+1)*/)
- {
- right_child = new wt_node_leaf((uint)right[0], count_right);
- delete [] right;
- right = 0;
- }
- else
- {
- right_child = new wt_node_internal(right, count_right, l+1, c, bmb);
- right = 0; // Already deleted
- }
- } else {
- right_child = NULL;
- }
- delete [] left; // already deleted if count_left > 0
- delete [] right;
-}
-
wt_node_internal::wt_node_internal(uchar * symbols, uint n, uint l, wt_coder * c, static_bitsequence_builder * bmb, uint left, uint *done) {
uint * ibitmap = new uint[n/W+1];
for(uint i=0;i<n/W+1;i++)
uint count_right = bitmap->rank1(n-1);
uint count_left = n-count_right;
-/* uchar * leftarr = new uchar[count_left+1];
- uchar * rightarr = new uchar[count_right+1];
- count_right = count_left = 0;
- for(uint i=0;i<n;i++) {
- if(bitmap->access(i)) {
- rightarr[count_right++]=symbols[i+left];
- }
- else {
- leftarr[count_left++]=symbols[i+left];
- }
- }
-*/
for (uint i=0;i<n;i++)
set_field(done, 1, i+left, 0);
++i;
}
- // checking
- /* for (uint i=0;i<n;i++)
- if (!bitget(done,i+left))
- std::cout << "not swapped: " << i << "\n";
- for (uint i=0;i<count_left;i++)
- if (leftarr[i] != symbols[i+left]) //c->is_set(symbols[i+left], l))
- {
- std::cout << symbols[i+left] << " != " << leftarr[i] << " lev = " << l << "\n";
- exit(0);
- }
- for (uint i=count_left;i<n;i++)
- if (rightarr[i-count_left] != symbols[i+left]) //!c->is_set(symbols[i+left],l))
- std::cout << symbols[i+left] << " != " << rightarr[i-count_left] << " lev = " << l << "\n";
- */
bool match_left = true, match_right = true;
for (uint i=1; i < count_left; i++)
if (symbols[i+left] != symbols[i+left-1])
// Returns the value at given position and its rank
uint wt_node_internal::access(uint pos, uint &rank)
{
- // p is the internal node we are pointing our finger at each step
- wt_node_internal *p = this;
-
- while(1)
+ bool is_set = bitmap->access(pos);
+ if(!is_set)
{
- bool is_set = p->bitmap->access(pos);
-// cout << "is_set = " << is_set << ", pos = " << pos << ", rank0 = " << bitmap->rank0(pos) << ", rank1 = " << bitmap->rank1(pos) << endl;
- if(!is_set)
- {
- // recurse left
- pos = p->bitmap->rank0(pos)-1;
- wt_node_internal *tmp = dynamic_cast<wt_node_internal *>(p->left_child);
- if (tmp == NULL)
- {
- // it's a leaf
- rank = pos+1;
- return p->left_child->access(0);
- }
- p = tmp; // new internal node
- }
- else
- {
- // recurse right
- pos = p->bitmap->rank1(pos)-1;
- wt_node_internal *tmp = dynamic_cast<wt_node_internal *>(p->right_child);
- if (tmp == NULL)
- {
- // it's a leaf
- rank = pos+1;
- return p->right_child->access(0);
- }
- p = tmp; // new internal node
- }
+ // recurse left
+ pos = bitmap->rank0(pos)-1;
+ return left_child->access(pos, rank);
+ }
+ else
+ {
+ // recurse right
+ pos = bitmap->rank1(pos)-1;
+ return right_child->access(pos, rank);
}
}
+
void wt_node_internal::access(vector<int> &result, uint i, uint j, uint min, uint max, uint l, uint pivot)
{
uint symbol = pivot | (1 << l);