--- /dev/null
+#ifndef BITVECTOR_H
+#define BITVECTOR_H
+
+#include <fstream>
+#include <list>
+
+#include "../misc/definitions.h"
+#include "bitbuffer.h"
+
+
+namespace CSA
+{
+
+
+/*
+ This class provides the core functionality for encoding a bit vector.
+*/
+
+class VectorEncoder
+{
+ public:
+ const static usint SUPERBLOCK_SIZE = MEGABYTE;
+
+ // We assume superblock size is divisible by block and sample size.
+ VectorEncoder(usint block_bytes, usint superblock_size = SUPERBLOCK_SIZE);
+ ~VectorEncoder();
+
+/*
+ This should be implemented in any inherited class.
+
+ void setBit(usint value); // Values must be in increasing order.
+*/
+
+ void addNewBlock();
+ void setFirstBit(usint value);
+
+ usint size, items, blocks;
+ usint block_size, superblock_bytes;
+
+ FastBitBuffer* buffer;
+
+ std::list<usint*> array_blocks;
+ usint* array;
+ usint blocks_in_superblock, current_blocks;
+
+ std::list<usint*> sample_blocks;
+ usint* samples;
+ usint samples_in_superblock, current_samples;
+};
+
+
+/*
+ This class provides the core functionality for a bit vector.
+*/
+
+class BitVector
+{
+ public:
+ const static usint INDEX_RATE = 5;
+
+ BitVector(std::ifstream& file);
+ BitVector(VectorEncoder& encoder, usint universe_size);
+ ~BitVector();
+
+ void writeTo(std::ofstream& file);
+
+//--------------------------------------------------------------------------
+
+/*
+ These should be implemented in any actual bit vector.
+
+ // rank is not iterator-safe
+ // regular: \sum_{i = 0}^{value} V[i]
+ // at_least: \sum_{i = 0}^{value - 1} V[i] + 1
+ usint rank(usint value, bool at_least = false);
+
+ usint select(usint index); // \min value: \sum_{i = 0}^{value} V[i] = index + 1
+ usint selectNext();
+
+ pair_type valueAfter(usint value); // (\min i >= value: V[i] = 1, rank(i) - 1)
+ pair_type nextValue();
+
+ // These versions of select return (value, length_of_run).
+ // max_length is an upper bound for the length of the run returned.
+ // V[value] is not included in the length of the run
+ // These functions are not greedy: the actual length of the run can be more than reported.
+ // This can happen even if max_length was not reached.
+ // length_of_run is actually the number of extra items returned past value
+
+ pair_type selectRun(usint index, usint max_length);
+ pair_type selectNextRun(usint max_length);
+
+ // isSet is not iterator-safe
+ bool isSet(usint value); // V[value]
+*/
+
+ inline bool hasNext()
+ {
+ return (this->sample.first + cur < this->items - 1);
+ }
+
+//--------------------------------------------------------------------------
+
+ inline usint getSize() { return this->size; }
+ inline usint getNumberOfItems() { return this->items; }
+ inline usint getBlockSize() { return this->block_size; }
+
+ // This returns only the sizes of dynamically allocated structures.
+ usint reportSize();
+
+ protected:
+ usint size, items;
+
+ FastBitBuffer* buffer;
+ usint* array;
+ usint block_size;
+ usint number_of_blocks;
+
+ /*
+ Each sample is (rank(i) - 1, i) where V[i] = 1.
+ Number of samples is number_of_blocks + 1.
+ */
+ FastBitBuffer* samples;
+ usint integer_bits;
+
+ FastBitBuffer* rank_index;
+ usint rank_rate;
+
+ FastBitBuffer* select_index;
+ usint select_rate;
+
+ // Iterator data. These are enough for a gap-encoded vector.
+ usint block;
+ pair_type sample;
+ usint cur, val; // cur == 0 is the sample
+ usint block_items;
+
+ /*
+ These functions return the sample corresponding to the block the given
+ index/value might be found in. Parameters are assumed to be valid.
+ */
+ usint sampleForIndex(usint index);
+ usint sampleForValue(usint value);
+
+ inline void getSample(usint sample_number)
+ {
+ this->block = sample_number;
+ this->samples->goToItem(2 * sample_number);
+ this->sample.first = this->samples->readItem();
+ this->sample.second = this->samples->readItem();
+ this->cur = 0;
+ this->val = this->sample.second;
+ this->block_items = this->samples->readItem() - this->sample.first - 1;
+ this->buffer->moveBuffer(this->array + (this->block * this->block_size));
+ }
+
+ /*
+ These functions build a higher level index for faster rank/select queries.
+ The index consists of about (number of samples) / INDEX_RATE pointers.
+ The bit vector cannot be used without the index.
+ */
+ void indexForRank();
+ void indexForSelect();
+};
+
+
+} // namespace CSA
+
+
+#endif // BITVECTOR_H