#include <basics.h>
#include <iostream>
+#include <vector>
#define WVTREE_HDR 2
#define GMR_CHUNK_HDR 3
#define GMR_HDR 4
#define WVTREE_NOPTRS_HDR 5
+#define BS_HDR 6
using namespace std;
/** Returns the position of the i-th c
* @return (uint)-1 if i=0, len if i exceeds the number of cs */
virtual uint select(uint c, uint i)=0;
+ virtual uint select_next(uint c, uint i);
/** Returns the i-th element */
virtual uint access(uint i)=0;
//assert(0); // Implemented only in static_sequence_wvtree
return -1;
}
-
+
+ // Returns all elements from interval [i, j] such that
+ // their value is in [min, max].
+ virtual vector<int> access(uint i, uint j, uint min, uint max)
+ {
+ //assert(0); // Implemented only in static_sequence_wvtree
+ return vector<int>();
+ }
+
+ // Returns all elements from interval [i, j]
+ virtual vector<int> accessAll(uint i, uint j)
+ {
+ //assert(0); // Implemented only in static_sequence_wvtree
+ return vector<int>();
+ }
+
+ // Counts the number of elements in interval [i,j] such that
+ // their values are in [min,max]
+ virtual uint count(uint i, uint j, uint min, uint max)
+ {
+ //assert(0); // Implemented only in static_sequence_wvtree
+ return 0;
+ }
/** Returns the length of the sequence */
virtual uint length();
/** Stores the bitmap given a file pointer, return 0 in case of success */
virtual uint save(FILE * fp)=0;
+
+ virtual bool test(uint * seq, uint n);
/** Reads a bitmap determining the type */
static static_sequence * load(FILE * fp);
#include <static_sequence_gmr_chunk.h>
#include <static_sequence_wvtree_noptrs.h>
#include <static_sequence_gmr.h>
+#include <static_sequence_bs.h>
#endif /* _STATIC_SEQUENCE_H */