INCLUDE "utils.ml"
INCLUDE "debug.ml"
-open Format
-open Misc
-
-type stats = { run : int;
- tree_size : int;
- fetch_trans_cache_access : int;
- fetch_trans_cache_hit : int;
- eval_trans_cache_access : int;
- eval_trans_cache_hit : int;
- }
-
-let fetch_trans_cache_hit = ref 0
-let fetch_trans_cache_access = ref 0
-let eval_trans_cache_hit = ref 0
-let eval_trans_cache_access = ref 0
-let reset_stat_counters () =
- fetch_trans_cache_hit := 0;
- fetch_trans_cache_access := 0;
- eval_trans_cache_hit := 0;
- eval_trans_cache_access := 0
-
module Make (T : Tree.S) =
- struct
-
- module NodeSummary =
- struct
- (* Pack into an integer the result of the is_* and has_ predicates
- for a given node *)
- type t = int
- let dummy = -1
- (*
- ...44443210
- ...4444 -> kind
- 3 -> has_right
- 2 -> has_left
- 1 -> is_right
- 0 -> is_left
- *)
- let is_left (s : t) : bool =
- s land 1 != 0
-
- let is_right (s : t) : bool =
- s land 0b10 != 0
-
- let has_left (s : t) : bool =
- s land 0b100 != 0
-
- let has_right (s : t) : bool =
- s land 0b1000 != 0
-
- let kind (s : t) : Tree.NodeKind.t =
- Obj.magic (s lsr 4)
-
- let make is_left is_right has_left has_right kind =
- (int_of_bool is_left) lor
- ((int_of_bool is_right) lsl 1) lor
- ((int_of_bool has_left) lsl 2) lor
- ((int_of_bool has_right) lsl 3) lor
- ((Obj.magic kind) lsl 4)
- end
-
- let dummy_set = StateSet.singleton State.dummy
- open Bigarray
-
-IFDEF HTMLTRACE
-THEN
- type sat_array = StateSet.t array list
- DEFINE IFHTML(a,b) = (a)
-ELSE
- type sat_array = StateSet.t array
- DEFINE IFHTML(a,b) = (b)
-END
- let unsafe_get a i =
- if i < 0 then StateSet.empty else
- Array.unsafe_get (IFHTML(List.hd a, a)) i
- let unsafe_set a i v old_v =
- if v != old_v then
- Array.unsafe_set (IFHTML(List.hd a, a)) i v
-
- type run = {
- tree : T.t ;
- (* The argument of the run *)
- auto : Ata.t;
- (* The automaton to be run *)
- mutable sat: sat_array;
- (* A mapping from node preorders to states satisfied at that node *)
- mutable pass : int;
- (* Number of run we have performed *)
- mutable fetch_trans_cache : Ata.Formula.t Cache.N2.t;
- (* A cache from states * label to list of transitions *)
- mutable td_cache : StateSet.t Cache.N6.t;
- mutable bu_cache : StateSet.t Cache.N6.t;
- (* Two 6-way caches used during the top-down and bottom-up phase
- label * self-set * fc-set * ns-set * parent-set * node-shape -> self-set
- *)
- node_summaries: (int, int16_unsigned_elt, c_layout) Array1.t;
- }
-
-
- let dummy_form = Ata.Formula.stay State.dummy
-
- let make auto tree =
- let len = T.size tree in
- {
- tree = tree;
- auto = auto;
- sat = (let a = Array.create len StateSet.empty in
- IFHTML([a], a));
- pass = 0;
- fetch_trans_cache = Cache.N2.create dummy_form;
- td_cache = Cache.N6.create dummy_set;
- bu_cache = Cache.N6.create dummy_set;
- node_summaries = let ba = Array1.create int16_unsigned c_layout len in
- Array1.fill ba 0; ba
- }
-
- let get_form fetch_trans_cache auto tag q =
- let phi =
- incr fetch_trans_cache_access;
- Cache.N2.find fetch_trans_cache (tag.QName.id :> int) (q :> int)
- in
- if phi == dummy_form then
- let phi = Ata.get_form auto tag q in
- let () =
- Cache.N2.add
- fetch_trans_cache
- (tag.QName.id :> int)
- (q :> int) phi
- in phi
- else begin
- incr fetch_trans_cache_hit;
- phi
- end
-
-
- let eval_form phi fcs nss ps ss summary =
- let open Ata in
- let rec loop phi =
- begin match Formula.expr phi with
- | Boolean.False -> false
- | Boolean.True -> true
- | Boolean.Atom (a, b) ->
- begin
- let open NodeSummary in
- match a.Atom.node with
- | Move (m, q) ->
- b && StateSet.mem q (
- match m with
- `First_child -> fcs
- | `Next_sibling -> nss
- | `Parent | `Previous_sibling -> ps
- | `Stay -> ss
- )
- | Is_first_child -> b == is_left summary
- | Is_next_sibling -> b == is_right summary
- | Is k -> b == (k == kind summary)
- | Has_first_child -> b == has_left summary
- | Has_next_sibling -> b == has_right summary
- end
- | Boolean.And(phi1, phi2) -> loop phi1 && loop phi2
- | Boolean.Or (phi1, phi2) -> loop phi1 || loop phi2
- end
- in
- loop phi
-
-
- let eval_trans_aux auto fetch_trans_cache tag fcs nss ps sat todo summary =
- StateSet.fold (fun q (a_sat) ->
- let phi =
- get_form fetch_trans_cache auto tag q
- in
- if eval_form phi fcs nss ps a_sat summary then
- StateSet.add q a_sat
- else a_sat
- ) todo sat
-
-
- let rec eval_trans_fix auto fetch_trans_cache tag fcs nss ps sat todo summary =
- let new_sat =
- eval_trans_aux auto fetch_trans_cache tag fcs nss ps sat todo summary
- in
- if new_sat == sat then sat else
- eval_trans_fix auto fetch_trans_cache tag fcs nss ps new_sat todo summary
-
-
- let eval_trans auto fetch_trans_cache eval_cache tag fcs nss ps ss todo summary =
- let fcsid = (fcs.StateSet.id :> int) in
- let nssid = (nss.StateSet.id :> int) in
- let psid = (ps.StateSet.id :> int) in
- let ssid = (ss.StateSet.id :> int) in
- let tagid = (tag.QName.id :> int) in
- let res = Cache.N6.find eval_cache tagid summary ssid fcsid nssid psid in
- incr eval_trans_cache_access;
- if res != dummy_set then begin incr eval_trans_cache_hit; res end
- else let new_sat =
- eval_trans_fix auto fetch_trans_cache tag fcs nss ps ss todo summary
+struct
+
+ let int (x : bool) : int = Obj.magic x
+ let kint (x : Tree.NodeKind.t) : int = Obj.magic x
+ let summary tree node is_first is_next fc ns =
+ (int (ns != T.nil)) lor
+ ((int (fc != T.nil)) lsl 1) lor
+ ((int is_next) lsl 2) lor
+ ((int is_first) lsl 3) lor
+ ((kint (T.kind tree node)) lsl 4)
+
+ let has_next_sibling summary : bool = Obj.magic (summary land 1)
+ let has_first_child summary : bool = Obj.magic ((summary lsr 1) land 1)
+ let is_next_sibling summary : bool = Obj.magic ((summary lsr 2) land 1)
+ let is_first_child summary : bool = Obj.magic ((summary lsr 3) land 1)
+ let kind summary : Tree.NodeKind.t = Obj.magic (summary lsr 4)
+
+ let dummy_set = StateSet.singleton State.dummy
+ let dummy_trans_list =
+ Ata.(TransList.cons
+ (Transition.make (State.dummy, QNameSet.empty, Formula.false_))
+ TransList.nil)
+
+ module Run =
+ struct
+ open Bigarray
+ type t = {
+ mutable pass : int;
+ auto : Ata.t;
+ trans_cache : Ata.TransList.t Cache.N2.t;
+ td_cache : StateSet.t Cache.N6.t;
+ bu_cache : StateSet.t Cache.N6.t;
+ mark_cache : (StateSet.t*StateSet.t*StateSet.t) Cache.N4.t;
+ }
+
+ let create a =
+ {
+ pass = 0;
+ auto = a;
+ trans_cache = Cache.N2.create dummy_trans_list;
+ td_cache = Cache.N6.create dummy_set;
+ bu_cache = Cache.N6.create dummy_set;
+ mark_cache = Cache.N4.create (dummy_set,dummy_set,dummy_set);
+ }
+ end
+
+
+ let eval_form phi node_summary f_set n_set p_set s_set =
+ let rec loop phi =
+ let open Boolean in
+ match Ata.Formula.expr phi with
+ False -> false
+ | True -> true
+ | Or (phi1, phi2) -> loop phi1 || loop phi2
+ | And (phi1, phi2) -> loop phi1 && loop phi2
+ | Atom (a, b) -> b == Ata.(
+ match Atom.node a with
+ Is_first_child -> is_first_child node_summary
+ | Is_next_sibling -> is_next_sibling node_summary
+ | Is k -> k == kind node_summary
+ | Has_first_child -> has_first_child node_summary
+ | Has_next_sibling -> has_next_sibling node_summary
+ | Move (m, q) ->
+ let set =
+ match m with
+ `First_child -> f_set
+ | `Next_sibling -> n_set
+ | `Parent
+ | `Previous_sibling -> p_set
+ | `Stay -> s_set
in
- Cache.N6.add eval_cache tagid summary ssid fcsid nssid psid new_sat;
- new_sat
-
+ StateSet.mem q set
+ )
+ in
+ loop phi
- let top_down run =
- let i = run.pass in
- let tree = run.tree in
- let auto = run.auto in
- let states_by_rank = Ata.get_states_by_rank auto in
- let td_todo = states_by_rank.(i) in
- let bu_todo = if i + 1 = Array.length states_by_rank then StateSet.empty
+ let eval_trans_aux trans_list node_summary f_set n_set p_set s_set =
+ let open Ata in
+ TransList.fold (fun trs acc ->
+ let q, _ , phi = Transition.node trs in
+ if eval_form phi node_summary f_set n_set p_set s_set then
+ StateSet.add q acc
else
- states_by_rank.(i+1)
+ acc) trans_list s_set
+
+ let eval_trans trans_list node_summary f_set n_set p_set s_set =
+ let rec loop old_s =
+
+ let new_s =
+ eval_trans_aux trans_list node_summary f_set n_set p_set old_s
+ in
+ if new_s == old_s then old_s else loop new_s
in
- let rec loop_td_and_bu node parent parent_sat =
- if node == T.nil
- then StateSet.empty
- else begin
- let node_id = T.preorder tree node in
- let fc = T.first_child tree node in
- let ns = T.next_sibling tree node in
+ loop s_set
+
+ let get_trans run tag set =
+ let i = (tag.QName.id :> int) in
+ let j = (set.StateSet.id :> int) in
+ let res = Cache.N2.find run.Run.trans_cache i j in
+ if res == dummy_trans_list then begin
+ let res = Ata.get_trans run.Run.auto tag set in
+ Cache.N2.add run.Run.trans_cache i j res;
+ res
+ end
+ else
+ res
+
+ let eval_trans run cache set tag node_summary f_set n_set p_set s_set =
+ let i = node_summary in
+ let j = (tag.QName.id :> int) in
+ let k = (f_set.StateSet.id :> int) in
+ let l = (n_set.StateSet.id :> int) in
+ let m = (p_set.StateSet.id :> int) in
+ let n = (s_set.StateSet.id :> int) in
+ let res = Cache.N6.find cache i j k l m n in
+ if res == dummy_set then begin
+ let trans_list = get_trans run tag set in
+ let res = eval_trans trans_list node_summary f_set n_set p_set s_set in
+ Cache.N6.add cache i j k l m n res;
+ res
+ end
+ else res
+
+ let auto_run run tree prev_nodes td_states bu_states exit_states _i =
+ let exit_id = (exit_states.StateSet.id :> int) in
+ let empty_sets = StateSet.(empty,empty,empty) in
+
+ let mark_node front res node set f_set n_set =
+ let i = (set.StateSet.id :> int) in
+ let j = (f_set.StateSet.id :> int) in
+ let k = (n_set.StateSet.id :> int) in
+ let (mstates, _, _) as block =
+ Cache.N4.find run.Run.mark_cache exit_id i j k
+ in
+
+ let mstates, ll, rr =
+ if mstates == dummy_set then begin
+ let r1 = StateSet.inter set exit_states in
+ let r2 = StateSet.inter f_set exit_states in
+ let r3 = StateSet.inter n_set exit_states in
+ let r = r1,r2,r3 in
+ Cache.N4.add run.Run.mark_cache exit_id i j k r;
+ r
+ end
+ else block
+ in
+ if mstates != StateSet.empty then
+ let block = mstates, ll, rr, node in
+ if front then Sequence.push_front block res
+ else Sequence.push_back block res
+ in
+ let rec loop res node is_first is_next parent_set =
+ if node == T.nil then StateSet.empty else begin
+ let set,lset,rset =
+ if Sequence.is_empty prev_nodes then
+ empty_sets
+ else
+ let set,lset,rset, node' = Sequence.peek prev_nodes in
+ if node == node' then begin
+ ignore (Sequence.pop prev_nodes);
+ set,lset,rset
+ end
+ else
+ empty_sets
+ in
let tag = T.tag tree node in
- (* We enter the node from its parent *)
- let summary =
- let s = Array1.unsafe_get run.node_summaries node_id in
- if s != 0 then s else
- let s =
- NodeSummary.make
- (node == T.first_child tree parent) (*is_left *)
- (node == T.next_sibling tree parent)(*is_right *)
- (fc != T.nil) (* has_left *)
- (ns != T.nil) (* has_right *)
- (T.kind tree node) (* kind *)
- in
- run.node_summaries.{node_id} <- s; s
+ let first_child = T.first_child tree node in
+ let next_sibling = T.next_sibling tree node in
+ let node_summary =
+ summary tree node is_first is_next first_child next_sibling
in
- let status0 = unsafe_get run.sat node_id in
- (* get the node_statuses for the first child, next sibling and parent *)
- let fcs = unsafe_get run.sat (T.preorder tree fc) in
- let nss = unsafe_get run.sat (T.preorder tree ns) in
- (* evaluate the transitions with all this statuses *)
let status1 =
- eval_trans auto run.fetch_trans_cache run.td_cache tag fcs nss
- parent_sat
- status0 td_todo summary
+ eval_trans run run.Run.td_cache td_states tag node_summary lset rset parent_set set
in
- (* update the cache if the status of the node changed
- unsafe_set run.sat node_id status1 status0;*)
- let fcs1 = loop_td_and_bu fc node status1 in
- if bu_todo == StateSet.empty then begin
- unsafe_set run.sat node_id status1 status0; (* write the td_states *)
- loop_td_and_bu ns node status1 (* tail call *)
- end else
- let nss1 = loop_td_and_bu ns node status1 in
+ let fcs = loop res first_child true false status1 in
+ let rres = Sequence.create () in
+ let nss = loop rres next_sibling false true status1 in
+ if bu_states == StateSet.empty then (* tail call *) begin
+ mark_node true res node status1 fcs StateSet.empty;
+ Sequence.append res rres;
+ status1
+ end else begin
+
let status2 =
- eval_trans auto run.fetch_trans_cache run.bu_cache tag fcs1 nss1
- parent_sat
- status1 bu_todo summary
+ eval_trans run run.Run.bu_cache bu_states tag node_summary fcs nss parent_set status1
in
- unsafe_set run.sat node_id status2 status0;
+ if status2 != StateSet.empty then
+ mark_node true res node status2 fcs nss;
+ Sequence.append res rres;
status2
+ end;
end
in
- let _ = loop_td_and_bu (T.root tree) T.nil StateSet.empty in
- run.pass <- run.pass + 2
-
-
- let get_results run =
- let cache = IFHTML((List.hd run.sat), run.sat) in
- let auto = run.auto in
- let tree = run.tree in
- let sel_states = Ata.get_selecting_states auto in
- let rec loop node acc =
- if node == T.nil then acc
- else
- let acc0 = loop (T.next_sibling tree node) acc in
- let acc1 = loop (T.first_child tree node) acc0 in
-
- if StateSet.intersect
- cache.(T.preorder tree node)(* NodeStatus.node.sat *)
- sel_states then node::acc1
- else acc1
- in
- loop (T.root tree) []
-
-
- let get_full_results run =
- let cache = IFHTML((List.hd run.sat), run.sat) in
- let auto = run.auto in
- let tree = run.tree in
- let res_mapper = Hashtbl.create MED_H_SIZE in
- let () =
- StateSet.iter
- (fun q -> Hashtbl.add res_mapper q [])
- (Ata.get_selecting_states auto)
- in
- let dummy = [ T.nil ] in
- let res_mapper = Cache.N1.create dummy in
- let () =
- StateSet.iter
- (fun q -> Cache.N1.add res_mapper (q :> int) [])
- (Ata.get_selecting_states auto)
- in
- let rec loop node =
- if node != T.nil then
- let () = loop (T.next_sibling tree node) in
- let () = loop (T.first_child tree node) in
- StateSet.iter
- (fun q ->
- let res = Cache.N1.find res_mapper (q :> int) in
- if res != dummy then
- Cache.N1.add res_mapper (q :> int) (node::res)
- )
- cache.(T.preorder tree node)(* NodeStatus.node.sat *)
- in
- loop (T.root tree);
- (StateSet.fold_right
- (fun q acc -> (q, Cache.N1.find res_mapper (q :> int))::acc)
- (Ata.get_selecting_states auto) [])
-
-
- let prepare_run run list =
- let tree = run.tree in
- let auto = run.auto in
- let sat = IFHTML((List.hd run.sat), run.sat) in
- let sat0 = Ata.get_starting_states auto in
- List.iter (fun node ->
- let node_id = T.preorder tree node in
- sat.(node_id) <- sat0) list
-
- let tree_size = ref 0
- let pass = ref 0
- let compute_run auto tree nodes =
- pass := 0;
- tree_size := T.size tree;
- let run = make auto tree in
- prepare_run run nodes;
- let rank = Ata.get_max_rank auto in
- while run.pass <= rank do
- top_down run;
- IFHTML((run.sat <- (Array.copy (List.hd run.sat)) :: run.sat), ());
- run.td_cache <- Cache.N6.create dummy_set;
- run.bu_cache <- Cache.N6.create dummy_set;
+ let res = Sequence.create () in
+ ignore (loop res (T.root tree) false false StateSet.empty);
+ res
+
+
+
+ let prepare_run auto l =
+ let res = Sequence.create () in
+ let start = Ata.get_starting_states auto in
+ Sequence.iter (fun n -> Sequence.push_back (start, StateSet.empty, StateSet.empty, n) res) l;
+ res
+
+let time f arg msg =
+ let t1 = Unix.gettimeofday () in
+ let r = f arg in
+ let t2 = Unix.gettimeofday () in
+ let time = (t2 -. t1) *. 1000. in
+ Logger.msg `STATS "%s: %fms" msg time;
+ r
+
+
+ let main_eval auto tree nodes =
+ let s_nodes = prepare_run auto nodes in
+ let ranked_states = Ata.get_states_by_rank auto in
+ let acc = ref s_nodes in
+ let max_rank = Ata.get_max_rank auto in
+ let run = Run.create auto in
+ for i = 0 to max_rank do
+ let open Ata in
+ let { td; bu; exit } = ranked_states.(i) in
+ run.Run.pass <- i;
+ acc := auto_run run tree !acc td bu exit i;
done;
- pass := Ata.get_max_rank auto + 1;
- IFHTML(Html.gen_trace auto run.sat (module T : Tree.S with type t = T.t) tree ,());
- run
+ !acc
- let full_eval auto tree nodes =
- let r = compute_run auto tree nodes in
- get_full_results r
let eval auto tree nodes =
- let r = compute_run auto tree nodes in
- get_results r
+ let res = main_eval auto tree nodes in
+ let r = Sequence.create () in
+ Sequence.iter (fun (_,_,_, n) -> Sequence.push_back n r) res;
+ r
+
- let stats () = {
- tree_size = !tree_size;
- run = !pass;
- fetch_trans_cache_access = !fetch_trans_cache_access;
- fetch_trans_cache_hit = !fetch_trans_cache_hit;
- eval_trans_cache_access = !eval_trans_cache_access;
- eval_trans_cache_hit = !eval_trans_cache_hit;
- }
+ let full_eval auto tree nodes =
+ let res = main_eval auto tree nodes in
+ let dummy = Sequence.create () in
+ let cache = Cache.N1.create dummy in
+ Sequence.iter (fun (set, _, _, n) ->
+ StateSet.iter (fun q ->
+ let qres = Cache.N1.find cache q in
+ let qres =
+ if qres == dummy then begin
+ let s = Sequence.create () in
+ Cache.N1.add cache q s;
+ s
+ end
+ else qres
+ in
+ Sequence.push_back n qres) set )
+ res;
+ let l = StateSet.fold (fun q acc ->
+ let res = Cache.N1.find cache q in
+ (q, res) :: acc) (Ata.get_selecting_states auto) []
+ in
+ List.rev l
end