- (* update the cache if the status of the node changed
- unsafe_set run.sat node_id status1 status0;*)
- let fcs1 = loop_td_and_bu fc node status1 in
- if bu_todo == StateSet.empty then begin
- unsafe_set run.sat node_id status1 status0; (* write the td_states *)
- loop_td_and_bu ns node status1 (* tail call *)
- end else
- let nss1 = loop_td_and_bu ns node status1 in
- let status2 =
- eval_trans auto run.fetch_trans_cache run.bu_cache tag fcs1 nss1
- parent_sat
- status1 bu_todo summary
- in
- unsafe_set run.sat node_id status2 status0;
- status2
- end
- in
- let _ = loop_td_and_bu (T.root tree) T.nil StateSet.empty in
- run.pass <- run.pass + 2
-
-
- let get_results run =
- let cache = IFHTML((List.hd run.sat), run.sat) in
- let auto = run.auto in
- let tree = run.tree in
- let sel_states = Ata.get_selecting_states auto in
- let rec loop node acc =
- if node == T.nil then acc
- else
- let acc0 = loop (T.next_sibling tree node) acc in
- let acc1 = loop (T.first_child tree node) acc0 in
-
- if StateSet.intersect
- cache.(T.preorder tree node)(* NodeStatus.node.sat *)
- sel_states then node::acc1
- else acc1
- in
- loop (T.root tree) []
-
-
- let get_full_results run =
- let cache = IFHTML((List.hd run.sat), run.sat) in
- let auto = run.auto in
- let tree = run.tree in
- let res_mapper = Hashtbl.create MED_H_SIZE in
- let () =
- StateSet.iter
- (fun q -> Hashtbl.add res_mapper q [])
- (Ata.get_selecting_states auto)
- in
- let dummy = [ T.nil ] in
- let res_mapper = Cache.N1.create dummy in
- let () =
- StateSet.iter
- (fun q -> Cache.N1.add res_mapper (q :> int) [])
- (Ata.get_selecting_states auto)
- in
- let rec loop node =
- if node != T.nil then
- let () = loop (T.next_sibling tree node) in
- let () = loop (T.first_child tree node) in
- StateSet.iter
- (fun q ->
- let res = Cache.N1.find res_mapper (q :> int) in
- if res != dummy then
- Cache.N1.add res_mapper (q :> int) (node::res)
- )
- cache.(T.preorder tree node)(* NodeStatus.node.sat *)
+ if status1 == StateSet.empty && status0 != StateSet.empty
+ then StateSet.empty else
+ (* update the cache if the status of the node changed
+ unsafe_set run.sat node_id status1 status0;*)
+ if bu_todo == StateSet.empty then begin
+ unsafe_set run.sat node_id status1 status0; (* write the td_states *)
+ update_res false status1 node;
+ let _ = loop_td_and_bu fc node status1 in
+ loop_td_and_bu ns node status1 (* tail call *)
+ end else
+ let fcs1, nss1 =
+ if last_run then
+ let nss1 = loop_td_and_bu ns node status1 in
+ let fcs1 = loop_td_and_bu fc node status1 in
+ fcs1, nss1
+ else
+ let fcs1 = loop_td_and_bu fc node status1 in
+ let nss1 = loop_td_and_bu ns node status1 in
+ fcs1, nss1
+ in
+ let status2 =
+ eval_trans run run.bu_cache tag
+ summary fcs1
+ nss1
+ parent_sat
+ status1 bu_todo
+ in
+ unsafe_set run.sat node_id status2 status0;
+ if last_run && status2 != StateSet.empty then update_res true status2 node;
+ status2
+ end