(***********************************************************************)
-type stats = private { mutable pass : int;
- tree_size : int;
- mutable fetch_trans_cache_access : int;
- mutable fetch_trans_cache_hit : int;
- mutable eval_trans_cache_access : int;
- mutable eval_trans_cache_hit : int;
- mutable nodes_per_run : int list;
- }
-
-module Make (T : Tree.S) (L : Node_list.S with type node = T.node) :
+module Make (T : Tree.S) :
sig
- val eval : Ata.t -> T.t -> L.t -> L.t
- val full_eval : Ata.t -> T.t -> L.t -> (State.t * L.t) list
- val stats : unit -> stats
+ val eval : Ata.t -> T.t -> T.node Sequence.t -> T.node Sequence.t
+ val full_eval : Ata.t -> T.t -> T.node Sequence.t -> (State.t * T.node Sequence.t) list
end