(* *)
(***********************************************************************)
-module Make (T : Tree.S) :
+
+type stats = private { mutable pass : int;
+ tree_size : int;
+ mutable fetch_trans_cache_access : int;
+ mutable fetch_trans_cache_hit : int;
+ mutable eval_trans_cache_access : int;
+ mutable eval_trans_cache_hit : int;
+ mutable nodes_per_run : int list;
+ }
+
+module Make (T : Tree.S) (L : Node_list.S with type node = T.node) :
sig
- val eval : Ata.t -> T.t -> T.node list -> T.node list
- val full_eval : Ata.t -> T.t -> T.node list -> (State.t * T.node list) list
+ val eval : Ata.t -> T.t -> L.t -> L.t
+ val full_eval : Ata.t -> T.t -> L.t -> (State.t * L.t) list
+ val stats : unit -> stats
end