--- /dev/null
+(***********************************************************************)
+(* *)
+(* TAToo *)
+(* *)
+(* Kim Nguyen, LRI UMR8623 *)
+(* Université Paris-Sud & CNRS *)
+(* *)
+(* Copyright 2010-2013 Université Paris-Sud and Centre National de la *)
+(* Recherche Scientifique. All rights reserved. This file is *)
+(* distributed under the terms of the GNU Lesser General Public *)
+(* License, with the special exception on linking described in file *)
+(* ../LICENSE. *)
+(* *)
+(***********************************************************************)
+
+INCLUDE "utils.ml"
+open Format
+open Misc
+
+module Make (T : Tree.S) =
+ struct
+
+ module NodeSummary =
+ struct
+ (* Pack into an integer the result of the is_* and has_ predicates
+ for a given node *)
+ type t = int
+ let dummy = -1
+ (*
+ 4444444444443210
+ 4 -> kind
+ 3 -> is_left
+ 2 -> is_right
+ 1 -> has_left
+ 0 -> has_right
+ *)
+
+ let has_right (s : t) : bool =
+ Obj.magic (s land 1)
+
+ let has_left (s : t) : bool =
+ Obj.magic ((s lsr 1) land 1)
+
+ let is_right (s : t) : bool =
+ Obj.magic ((s lsr 2) land 1)
+
+ let is_left (s : t) : bool =
+ Obj.magic ((s lsr 3) land 1)
+
+ let kind (s : t) : Tree.NodeKind.t =
+ Obj.magic (s lsr 4)
+
+ let make is_left is_right has_left has_right kind =
+ ((Obj.magic kind) lsl 4) lor
+ ((int_of_bool is_left) lsl 3) lor
+ ((int_of_bool is_right) lsl 2) lor
+ ((int_of_bool has_left) lsl 1) lor
+ (int_of_bool has_right)
+
+ end
+
+ type node_status = {
+ sat : StateSet.t;
+ unsat : StateSet.t;
+ todo : Ata.TransList.t;
+ summary : NodeSummary.t;
+ }
+(* Describe what is kept at each node for a run *)
+
+ module NodeStatus = Hcons.Make(struct
+ type t = node_status
+ let equal c d =
+ c == d ||
+ c.sat == d.sat &&
+ c.unsat == d.unsat &&
+ c.todo == d.todo &&
+ c.summary == d.summary
+
+ let hash c =
+ HASHINT4((c.sat.StateSet.id :> int),
+ (c.unsat.StateSet.id :> int),
+ (c.todo.Ata.TransList.id :> int),
+ c.summary)
+ end
+ )
+
+ let dummy_status =
+ NodeStatus.make { sat = StateSet.empty;
+ unsat = StateSet.empty;
+ todo = Ata.TransList.nil;
+ summary = NodeSummary.dummy;
+ }
+
+
+ type run = {
+ tree : T.t ;
+ (* The argument of the run *)
+ auto : Ata.t;
+ (* The automaton to be run *)
+ status : NodeStatus.t array;
+ (* A mapping from node preorders to NodeStatus *)
+ unstable : Bitvector.t;
+ (* A bitvector remembering whether a subtree is stable *)
+ mutable redo : bool;
+ (* A boolean indicating whether the run is incomplete *)
+ mutable pass : int;
+ (* The number of times this run was updated *)
+ mutable cache2 : Ata.TransList.t Cache.N2.t;
+ (* A cache from states * label to list of transitions *)
+ mutable cache4 : NodeStatus.t Cache.N4.t;
+ }
+
+ let pass r = r.pass
+ let stable r = not r.redo
+ let auto r = r.auto
+ let tree r = r.tree
+
+
+ let dummy_trl =
+ Ata.(TransList.cons
+ (Transition.make
+ (State.dummy,QNameSet.empty, Formula.false_))
+ TransList.nil)
+
+ let make auto tree =
+ let len = T.size tree in
+ {
+ tree = tree;
+ auto = auto;
+ status = Array.create len dummy_status;
+ unstable = Bitvector.create ~init:true len;
+ redo = true;
+ pass = 0;
+ cache2 = Cache.N2.create dummy_trl;
+ cache4 = Cache.N4.create dummy_status;
+ }
+
+ let get_status a i =
+ if i < 0 then dummy_status else Array.get a i
+
+ let unsafe_get_status a i =
+ if i < 0 then dummy_status else Array.unsafe_get a i
+
+IFDEF HTMLTRACE
+ THEN
+DEFINE TRACE(e) = (e)
+ ELSE
+DEFINE TRACE(e) = ()
+END
+
+ let html tree node i config msg =
+ let config = config.NodeStatus.node in
+ Html.trace (T.preorder tree node) i
+ "node: %i<br/>%s<br/>sat: %a<br/>unsat: %a<br/>todo: %around: %i<br/>"
+ (T.preorder tree node)
+ msg
+ StateSet.print config.sat
+ StateSet.print config.unsat
+ (Ata.TransList.print ~sep:"<br/>") config.todo i
+
+
+
+ let get_trans cache2 auto tag states =
+ let trs =
+ Cache.N2.find cache2
+ (tag.QName.id :> int) (states.StateSet.id :> int)
+ in
+ if trs == dummy_trl then
+ let trs = Ata.get_trans auto tag states in
+ (Cache.N2.add
+ cache2
+ (tag.QName.id :> int)
+ (states.StateSet.id :> int) trs; trs)
+ else trs
+
+
+
+ let simplify_atom atom pos q { NodeStatus.node = status; _ } =
+ if (pos && StateSet.mem q status.sat)
+ || ((not pos) && StateSet.mem q status.unsat) then Ata.Formula.true_
+ else if (pos && StateSet.mem q status.unsat)
+ || ((not pos) && StateSet.mem q status.sat) then Ata.Formula.false_
+ else atom
+
+
+ let eval_form phi fcs nss ps ss summary =
+ let open Ata in
+ let rec loop phi =
+ begin match Formula.expr phi with
+ Boolean.True | Boolean.False -> phi
+ | Boolean.Atom (a, b) ->
+ begin
+ let open NodeSummary in
+ match a.Atom.node with
+ | Move (m, q) ->
+ let states = match m with
+ `First_child -> fcs
+ | `Next_sibling -> nss
+ | `Parent | `Previous_sibling -> ps
+ | `Stay -> ss
+ in simplify_atom phi b q states
+ | Is_first_child -> Formula.of_bool (b == is_left summary)
+ | Is_next_sibling -> Formula.of_bool (b == is_right summary)
+ | Is k -> Formula.of_bool (b == (k == kind summary))
+ | Has_first_child -> Formula.of_bool (b == has_left summary)
+ | Has_next_sibling -> Formula.of_bool (b == has_right summary)
+ end
+ | Boolean.And(phi1, phi2) -> Formula.and_ (loop phi1) (loop phi2)
+ | Boolean.Or (phi1, phi2) -> Formula.or_ (loop phi1) (loop phi2)
+ end
+ in
+ loop phi
+
+
+
+ let eval_trans cache4 fcs nss ps ss =
+ let fcsid = (fcs.NodeStatus.id :> int) in
+ let nssid = (nss.NodeStatus.id :> int) in
+ let psid = (ps.NodeStatus.id :> int) in
+ let rec loop old_config =
+ let oid = (old_config.NodeStatus.id :> int) in
+ let res =
+ let res = Cache.N4.find cache4 oid fcsid nssid psid in
+ if res != dummy_status then res
+ else
+ let { sat = old_sat;
+ unsat = old_unsat;
+ todo = old_todo;
+ summary = old_summary } = old_config.NodeStatus.node
+ in
+ let sat, unsat, removed, kept, todo =
+ Ata.TransList.fold
+ (fun trs acc ->
+ let q, lab, phi = Ata.Transition.node trs in
+ let a_sat, a_unsat, a_rem, a_kept, a_todo = acc in
+ if StateSet.mem q a_sat || StateSet.mem q a_unsat then acc else
+ let new_phi =
+ eval_form phi fcs nss ps old_config old_summary
+ in
+ if Ata.Formula.is_true new_phi then
+ StateSet.add q a_sat, a_unsat, StateSet.add q a_rem, a_kept, a_todo
+ else if Ata.Formula.is_false new_phi then
+ a_sat, StateSet.add q a_unsat, StateSet.add q a_rem, a_kept, a_todo
+ else
+ let new_tr = Ata.Transition.make (q, lab, new_phi) in
+ (a_sat, a_unsat, a_rem, StateSet.add q a_kept, (Ata.TransList.cons new_tr a_todo))
+ ) old_todo (old_sat, old_unsat, StateSet.empty, StateSet.empty, Ata.TransList.nil)
+ in
+ (* States that have been removed from the todo list and not kept are now
+ unsatisfiable *)
+ let unsat = StateSet.union unsat (StateSet.diff removed kept) in
+ (* States that were found once to be satisfiable remain so *)
+ let unsat = StateSet.diff unsat sat in
+ let new_config = NodeStatus.make { old_config.NodeStatus.node with sat; unsat; todo; } in
+ Cache.N4.add cache4 oid fcsid nssid psid new_config;
+ new_config
+ in
+ if res == old_config then res else loop res
+ in
+ loop ss
+
+
+
+
+ let top_down node run =
+ let tree = run.tree in
+ let auto = run.auto in
+ let status = run.status in
+ let cache2 = run.cache2 in
+ let cache4 = run.cache4 in
+ let unstable = run.unstable in
+ let rec loop node =
+ let node_id = T.preorder tree node in
+ if node == T.nil || not (Bitvector.get unstable node_id) then false else begin
+ let parent = T.parent tree node in
+ let fc = T.first_child tree node in
+ let fc_id = T.preorder tree fc in
+ let ns = T.next_sibling tree node in
+ let ns_id = T.preorder tree ns in
+ let tag = T.tag tree node in
+ (* We enter the node from its parent *)
+
+ let status0 =
+ let c = unsafe_get_status status node_id in
+ if c == dummy_status then
+ (* first time we visit the node *)
+ NodeStatus.make
+ { c.NodeStatus.node with
+ todo = get_trans cache2 auto tag (Ata.get_states auto);
+ summary = NodeSummary.make
+ (node == T.first_child tree parent) (* is_left *)
+ (node == T.next_sibling tree parent) (* is_right *)
+ (fc != T.nil) (* has_left *)
+ (ns != T.nil) (* has_right *)
+ (T.kind tree node) (* kind *)
+ }
+ else c
+ in
+
+ TRACE(html tree node _i config0 "Entering node");
+
+ (* get the node_statuses for the first child, next sibling and parent *)
+ let ps = unsafe_get_status status (T.preorder tree parent) in
+ let fcs = unsafe_get_status status fc_id in
+ let nss = unsafe_get_status status ns_id in
+ (* evaluate the transitions with all this statuses *)
+ let status1 = eval_trans cache4 fcs nss ps status0 in
+
+ TRACE(html tree node _i config1 "Updating transitions");
+
+ (* update the cache if the status of the node changed *)
+
+ if status1 != status0 then status.(node_id) <- status1;
+ (* recursively traverse the first child *)
+ let unstable_left = loop fc in
+ (* here we re-enter the node from its first child,
+ get the new status of the first child *)
+ let fcs1 = unsafe_get_status status fc_id in
+ (* update the status *)
+ let status2 = eval_trans cache4 fcs1 nss ps status1 in
+
+ TRACE(html tree node _i config2 "Updating transitions (after first-child)");
+
+ if status2 != status1 then status.(node_id) <- status2;
+ let unstable_right = loop ns in
+ let nss1 = unsafe_get_status status ns_id in
+ let status3 = eval_trans cache4 fcs1 nss1 ps status2 in
+
+ TRACE(html tree node _i config3 "Updating transitions (after next-sibling)");
+
+ if status3 != status2 then status.(node_id) <- status3;
+
+ let unstable_self =
+ (* if either our left or right child is unstable or if we still have transitions
+ pending, the current node is unstable *)
+ unstable_left
+ || unstable_right
+ || Ata.TransList.nil != status3.NodeStatus.node.todo
+ in
+ Bitvector.unsafe_set unstable node_id unstable_self;
+ TRACE((if not unstable_self then
+ Html.finalize_node
+ node_id
+ _i
+ Ata.(StateSet.intersect config3.Config.node.sat auto.selection_states)));
+ unstable_self
+ end
+ in
+ run.redo <- loop node;
+ run.pass <- run.pass + 1
+
+(*
+ let stats run =
+ let count = ref 0 in
+ let len = Bitvector.length run.unstable in
+ for i = 0 to len - 1 do
+ if not (Bitvector.unsafe_get run.unstable i) then
+ incr count
+ done;
+ Logger.msg `STATS
+ "%i nodes over %i were skipped in iteration %i (%.2f %%), redo is: %b"
+ !count len run.pass (100. *. (float !count /. float len))
+ run.redo
+
+
+ let eval auto tree node =
+ let len = T.size tree in
+ let run = { config = Array.create len Ata.dummy_config;
+ unstable = Bitvector.create ~init:true len;
+ redo = true;
+ pass = 0
+ }
+ in
+ while run.redo do
+ run.redo <- false;
+ Ata.reset auto; (* prevents the .cache2 and .cache4 memoization tables from growing too much *)
+ run.redo <- top_down_run auto tree node run;
+ stats run;
+ run.pass <- run.pass + 1;
+ done;
+ at_exit (fun () -> Logger.msg `STATS "%i iterations" run.pass);
+ at_exit (fun () -> stats run);
+ let r = get_results auto tree node run.config in
+
+ TRACE(Html.gen_trace (module T : Tree.S with type t = T.t) (tree));
+
+ r
+*)
+
+ let get_results run =
+ let cache = run.status in
+ let auto = run.auto in
+ let tree = run.tree in
+ let rec loop node acc =
+ if node == T.nil then acc
+ else
+ let acc0 = loop (T.next_sibling tree node) acc in
+ let acc1 = loop (T.first_child tree node) acc0 in
+
+ if Ata.(
+ StateSet.intersect
+ cache.(T.preorder tree node).NodeStatus.node.sat
+ (get_selecting_states auto)) then node::acc1
+ else acc1
+ in
+ loop (T.root tree) []
+
+
+ let eval auto tree node =
+ let run = make auto tree in
+ while run.redo do top_down node run done;
+ get_results run
+end